Flashpoint launcher saves Flash games from extinction

We’ve known about Adobe’s plans to remove Flash for years now. In 2017 Alice O shouted out a list of memorable Flash games and that says I have an entirely different list in my head (like all of you) of games that it will be a shame to lose. Fortunately, there are enough curators here in the wilderness of the internet looking to keep an archive of what was, even the most rickety. Flashpoint is a launcher preserving all older games and animations built in Flash before Adobe Recycle Bin support this year.

Flashpoint isn’t the only launcher working to preserve Flash games, but it’s an extended program. The Flash Game Archives, Ruffle, and the Internet Archive all have plans to keep a long history of Flash games available to curious gamers. As of version 7.0 (it is now at version 7.1), Flashpoint claims to have over 36,000 games available on its launcher and 2,300 Flash animations. It’s a big part of my childhood as an internet-connected kid looking for laughs online.

Flashpoint offers a few different versions available for download. Flashpoint Ultimate can be downloaded once and played entirely offline, although you will pay for this decision in storage up to 288 GB after extracting all the files. Flashpoint Infinity doesn’t come with all games installed right off the bat, so you’ll only choose the ones you want for a much cheaper initial 296MB download.


The most popular Flash games have survived as standalone games on Itch or Steam, but even the lesser-known ones are worth keeping on our shelf, like the Weird Diary with an unnecessary lock that we’ll never re-read or engage again. to throw away. While there are undoubtedly games that don’t exactly deserve a showcase and nameplate in the Metaphorical Internet Museum, many of today’s hits were originally designed as free-to-play Flash games.

Frog Fractions (soon to be re-released on Steam), Superhot (also now on Steam), and The Binding Of Isaac (ditto) all started out this way. Weird free-to-play experimentation is far from dead with game engines like Unity, Bitsy, Twine and the like constantly lowering the barrier to entry, but it would be a shame to lose that collective story.

That said, Flash games won’t just explode on December 31, 2020 (or the day Adobe officially stops supporting). The files themselves are still accessible in many cases, and there are stand-alone programs intended to run .swf files. Flashpoint and projects like this aren’t in an Indiana Jones-style race against a giant boulder. It’s a slower, menacing hike to preserve files before the sites that host them fall into disuse.

You can download Flashpoint and find out more on its website.

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